Exporting Displacement Map Problem


#1

I tried some setup and also exproted 16 & 32 bit tiff but I will still get these problems.

I also will some time get this problems

Please Help !


#2

This is probably the most requested fix… You can paint those white sections out… but most of the time, it comes down to the uv layout of the model, MB can be quite picky about the layout… try working on the uv’s some more… or, close those holes up and try again. Then delete the extra polys (the closed hole) later.


#3

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