Exporting Baked Particle Sim.


#1

I have a particle sim, which uses spheres as the particles. I have baked the simulation, and am trying to export the baked sim as a 3D object e.g. 3Ds.

When I load the exported 3DS object into another package, there is no sign of the baked particles - only the ground plane, and the mesh object which has the particle modifier.

How can I export the baked particles? I was able to do this for a rigid body simulation from the Blender Game window, but I can’t get it working here.

Thanks
Richard


#2

Has anyone managed to do this?

Thanks
R


#3

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