I decided to creat a account on CG since I have encountered some problems with my model the last days… I searched allover google but couldnt find a fix.
So lets get to the point, I have polypainted my model and would like to import the model with polypaint into keyshot. In order to do that I first have to create UV’s. Here starts the trouble.
I managed to create a uv with uv master for the mouth without any problems. Then I created a ‘‘texture from polypaint’’ I imported it in keyshot and so far no problems the polypaint is there and all.
Now I wanted to repeat the same process with a heavier subtool (the head).
Because this subtool had more polygons I used the decimation master first to be able to create some UV’s afterwards. after that I created a clone from the UV master and created my Uv’s. Then I Copyd the UV’s and pasted them onto my subtool while the lowest subdiv was active. I then get the error incompatible uv’s. Turned out that i didnt aply the decimation to this subtool. So after aplying the decimation I tried again to paste the UV’s from my clone to the subtool. This time Zbrush Chrashes with the same error.
If there is another way to create a texture that can be imported onto my model in keyshot please tell me because I’ve been working on this model for 5 days while without all these shitty UV errors and chrashes I probably would have saved 3 days :banghead:
btw I’m still new in zbrush but all help is welcome!

