Hello!
Okay so I was busting out Mudbox today for the first time, and man it’s crazy.
I have one problem though. I already made my UVs in Maya on one sheet before exporting it to Mudbox, but I get this error when I try to make a displacement map.
“Invaild Texture Coordinates on lowresh mesh”
Things I did that probably can’t be wrong:
- I followed exact displacement map settings you should have in that tutorial around here.
- I froze transformations in maya / deleted all history
- Deleted everything but this model in maya before exporting
- I set everything to default in the OBJ export settings
I have a feeling maybe its my UV sets, or something stupid like that, but not sure what to do… :\
Thanks for the help :]!
