I went ahead with the fish-eye lens render. To compensate for the distortion we talked about above, I ended up completely repainting the cubes and cross in the front - partially just a paint-over, and partially rerenderring a new dish in the front and then painting over that. Add to those the new curved cockpit floor, glare-lines on the windows, and contrails from the ships, and I think I ended up with a nice subtle curve to the entire piece that wasn’t there before. I must confess, I kinda like it!
Some other new things this version: The Frant’s arm anatomy improved (I made his right arm longer to match the other one) and I’ve added some subtle fogging on the Frant and Olmy to pull them apart from Patricia more. And I also did some paint-over work on the back of the city to emphasize certain parts and the glow and such.
But because I spent all my time today working on redoing the lens effect, no new progress to show on the viewscreens and such. Stay tuned tomorrow…
p.s. Sorry for all the screwy posts below. NO, I wasn’t trying to artificially inflate my hit-count! I kept posting and CGTalk kept sending me an error message so I kept trying. I had no idea my submissions were actually going through!