Hello,
I’ve got a Endorphin simulation (fbx file), that I import in Motionbuilder.
Now I want a MotionBuilder character (example: Gremlin)assigned to this Endorphin-skeleton.
How can I do this?
thanks,
bern
Hello,
I’ve got a Endorphin simulation (fbx file), that I import in Motionbuilder.
Now I want a MotionBuilder character (example: Gremlin)assigned to this Endorphin-skeleton.
How can I do this?
thanks,
bern
Probably by trying something similar to this…
http://forums.cgsociety.org/showpost.php?p=5179882&postcount=6
Then set the target character’s input (the Gremlin for example) to your new character. You will probably have offsets, so you’ll likely need to use the tools in the Character Settings and the layers/Story Tab to fit the performance to the final character.
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