Might be a stupid question but is there a way to access vertex information (position, selection, etc.) in the edit spline modifier? I know it’s possible in Editable Spline or Line, how do I do the same for Edit Spline?
For position you can use
getPointPos <node> <index>
I guess the short answer is that there isn’t the same control as for editable spline in edit spline modifier.
Sometimes maxsceipt can be so frustrating.