Heyo!
So, I was getting some bad deforming on the hips so I added in a couple edge loops. Issue is now when I used the Paint Weight Tool, the white shading doesnt stay along the new edge loops if I happen to hit the Z key. But it looks like the vectors stayed in the wanted position, so I guess there’s not too much issue in it.
The question is; is there some way of properly adding in new edges after attaching the skeleton to the model?
In addition, now the painting tool is messing up. I had the arms all done and finally made my way to the legs. Then I came back and tested the arms and they were all deforming improperly. So, I checked the paint weights and theyre all mangled. And there are random vectors across the body that are shaded white. And the biggest issue was then I started to repaint the upper right arm, it was manipulating a part of the stomach. Other parts of the arm were actually changing the side of the hip… The vectors are all ass-backwards…anyone ever have this issue? My guess Im going to have to detach the skeleton for the 3rd time and redo it all.
Lets hope not…
Thanks!