Last year I was trying to create a maya fluid cloud system for my shot, I want when something flyby the cloud, it can actually interactive with the cloud. I searched many place but most solution I found was to create a static 3d Fluid texture cloud. So I come up with an idea, give basic particle the 3D texture data, then generate fluid based on those particle systems.
So the cloud can move like this:
Based on my experience I wrote a small tool to create cloud like this, I hope it can help anyone who want to create similar dynamic cloud system.
You can download it here:
Skydrivelink
The file contains python scripts and a instruction
let me know if you have any question(or any alternative solution).
PS:I don’t know where should I post so I post it here for now.
