DWIV - 3D - mikhalchishin - Demon Lord


#21

Thnx for comments.
Here is begin of sculpt.


#22

Hello

this is insane! It just looks epic. There is no other word for this. The sculp looks pretty good so far. Maybe the muscles on his arms are a bit flabby so far, but i am sure you know how to sculp it right.

so long


#23

thats insane man! great and original idea, keep it up!


#24

looks nice and the concept is interesting… looks a bit like a blend of several preexisting models :slight_smile:


#25

wow! your concept looks interesting.


#26

Hey Igor,

Really cool concept and the model looks impressive :smiley: like a lot. Maybe for the building part that cross the chest a bit more like a stalagmite rocks, only a comment. Again, great work and looking forward for more updates!! Cheers !! :beer:


#27

Hello
thnx for your comments.

DarkBlueArt - yeah, i think when ill divide it and add some details it will fixed. now its only 700k and some details looks unfair.

here is little update. hope you like it.


#28

will be a challenge to get that under 10k. looks sweet though


#29

Amazing 3D model. I like it a lot.:thumbsup: :thumbsup: :thumbsup:
How you did all that chains with only 10000 tris?
keep it up:beer:


#30

Looks godlike :wink:

Will be nice to se him in color, looking forward to see how it turs out

:beer:

[color=YellowGreen]DOMINANCE WAR[/color]


#31

hi guys!
thnx for comments :slight_smile:
here is current wip. almost complete body.

link to big version, if any1 want to see it:
http://content.foto.mail.ru/mail/pitfighter/1/s-4.jpg


#32

great work, and best luck in poly count :thumbsup:


#33

Igor,

Fantastic model…

Question for you: How do you put the chains in the low poly model? (I have absolutely know idea).


#34

That is turning out amazing. Great work with the sculpt…


#35

Thank you for comments guys!
Regarding chains, realy i did not think on this theme. Chains witch goin on a body will be done by normal map together with geometry of body. The hanging chains probably will do a few planes with normal map and transparency. But in general I think it will need to make attempt a few variants before get right one :slight_smile:


#36

Jeeeeeeezusssssssss!!! what a great design and execution, sculpt is awesome and concept is right on the nose … you have a shot my friend a good shot at bringing it home.


#37

2 QuantumPixel: Thnx man, for very pleasant comment :slight_smile:


#38

hello guys.
looks like im almost finish sculpting.
here is hi-rez


#39

Breathtaking! This has gotta be the best 3D entry ever. Period. There’s no possible match for this guy, cause he’s big, bad and made out of a building. Congrats.


#40

Great update! I like details and muscul system, looks fantastic. :beer:

P.S. I like your matcap… i need it :)))