great work so far, cant wait to see more updates
DWIV - 3D - ihamid - Droojun
tht’s very nice, how did u rendered tht? watch out for the belly it’s disecting on the bottow… good work giger fan 
made a low res poly version and normal maps in xnormal. still a small bit of work and to texturing .


Surrealix : thnx man ! 
ShamesArt :
heres an update !
StefanoDubay : its just a normal render from zbrush. and edited a bit in photoshop. played with the color balance and levels. Cheers!
Maxter : thanks man! yeah it was a lot of experimenting on my part hehe.
illuzionizt : cheers! more updates to come
Seven : thanks … hope the final finished one turns out ok.
Great work
You managed to transfer a lot of the fine details on to the lowpoly model. :applause:
Stutts : yeah trying to make the finish line , hopefully the next update will be the texturing phase.
MartinNielsen : thanks 
Here is and update of the body details.

QuantumPixel : thnx …nope its a zbrush render
here is the latest update now on to final stuff…good thing the deadline extension now i can finish it :bounce:

hey man, this is looking really good i like the sculpting and design a lot. ill be following to see the final version of this one…good luck man!
hey rattlesnake : done with the final … didnt do a lot of updates .
beauty shot!.. rest at the first post! 

hey man , love the dramatic light u used make it look so real, congratulations man! good luck sir!
man did u got rid of the weapon? anyways looks great
hey rattle … yeah weapons didnt go with the character. so spent the remaining triangles detailing the model a bit. anyways with those foot spikes he doesnt need it :).