DWIV - 3D - Ataulfo - RHK 47 War Machine


#41

Very cool and very complex!..all the best with the modelling!..I’ll look forward to your next update…

Very cool…


#42

It riminds me of a cross between Transformers and Bionicle (Lego). The type of detailing kind of adds to the “aztec” feel of it.

Looking forward to seeing the first 3D!


#43

Hey Iban,

Cool update! Like the new proportions, that war machine looks impressive!! And the big feet is a really cool touch on the concept! Waiting for more updates!! :smiley: Cheers!! :beer:


#44

Really nice modelling and concept! Especially like the details of the head.


#45

Izuael: Thanks for coments.:slight_smile: "The logo part, that can open itself " is the shield.:beer:
johnwoo:Thanks :slight_smile: .I have started with 3D. Updates soon. :beer:
patdunal: Thanks for comments.:slight_smile: I will find aztec references to give it more aztec or mayan look.:beer:
Fernando: Thanks dude :slight_smile: Cheers!! :beer:
kitunen: Thanks:) I will add more detail to the body.:beer:


#46

First 3Dwip >>>


#47

wow…really eager to see how it turns out in the end…^^
but is there enough poly if model everything out???


#48

So far it looks sweet!

Keep it up man

:beer:


#49

Looking fun man :slight_smile: Hope you have enough tri’s!


#50

Hey Iban,

Your first stage on 3D modelling looks really great! Cant wait tos see more on your model! Cheers my friend! :beer:


#51

looking great! make sure to contrast the mass distribution, and not make the whole thing huge. Take it to the edge. big hug


#52

questionmarks: Thanks :slight_smile: I think i will have enought tris. 3000 tris now. 7000 more.:beer:
Hexahedron: Thanks :slight_smile: .:beer:
GregStrangis: Thanks dude. I will have enougt triangles. Adding polygons carefully.:hmm: :beer:
Fernando: Thanks my friend :slight_smile: . Updates soon.:beer:
live2contage: Thanks for comments and advices :slight_smile: :beer:


#53

3D wip 2 >


#54

No was my intention to give a aztec or Mayan culture, but i like this idea so i find for some Aztec and Mayan cultures reference images.>


#55

Neat concept so far. A little critique though.

All the intricate shapes and whatnot are cool to look at and create a lot of visual interest, however i think it’s rather too busy


#56

Thanks for coments sepulverture.:slight_smile: . My goal is to create visual interest, dont worry about the busyness.:beer:


#57

Changed leg rotate pivots>>


#58

WOW, man I love your concept. Really powerfull mech you got here. And I like your modelwork a lot. Very accurate and technically thought out. Great idea with the pivot movement and the change of shapes then.

Thumbs up and good luck.


#59

woah! Great concept and design, love the details… nice to see that you are already setting up its working methods, Great job! looking forward for more updates…


#60

The aztec/mayan look is a nice twist for a robotic character, gives you look of room for ornanemts and a different “flavour” from other entries. I think its a good choice :thumbsup:
With such a complex character, you have a lot of work ahead of you Ivan! First modeling wips look good. Keep it coming m8!