DWIV-2D-Gaeasherald-Abyssal Siren


#141

Wow q bueno q esta quedado! Great progress, the mood is just right, and I noticed more light coming thru the trees, it gives a touch. I totally get what you mean, light is a real 2 edged sward, if applied in a weird way it can just make everything look wrong . But what you did looks just right. My only observation is to work a little more on the nipples (I know what your thinking , este pervertido de mier
), I speak from a technical point of view. :curious: The nipples look to much like dotes for my taste (I know they do exist :wise: ) and I think if you smooth them out a little on the edge and maybe a lighter color, maybe you could also center the main nipple a little more. Anyhow there is nothing wrong with them the way they are but its more for personal pleasure
I mean, well you know.
Si mi mujer lo vio, y le gusto la idea, es una Francesa re loca, no creo q hay nada q puedo hacer para sorprenderla, hmmm, bueno vamos a ver si se me ocurre algo. Dale pa delante man, esta re bueno. :beer:


#142

This is shaping up nicely. It was mentioned that there were men being seduced by her, and I saw that idea on an earlier page. If you embrace that, and have more than one or two, that could really convey her power. On the execution of the painting, it feels like there is no difference between textures, as you progress, make sure to distinguish between your materials.

Cheers


#143

GregStrangis: there will be other guy for her to play with… But I have to find the balance between and interesting scene and a “winning pose”. If I put the seduced victim in the picture it would be more about the interaction and less about the siren, it’s a bit tricky. I’ll just suggest the presence of a new victim thru a cast shadow, and add a few carcasses here and there, what do you think? Thanks for dropping by Greg.

QuantumPixel: thank you very much.

live2contage: LoL, I do think you’re a f* pervert, but I forgive you. About the nipples, I did try a lighter tone for them, but with everything else going on around they looked washed out. Cheers! (and don’t go around calling your wife a “crazy french lady” :argh:)

jushra: you’re absolutely right about both issues. Dead bodies are on their way, and different textures are a must. I going for a smooth and silky skin on the girl, a polished metalic shell and a bumpy skin in the monster. I hope I get those materials right. Thanks a lot!

A new update: a few more details and cleaning up, the sillouette of the next victim and a few tentacles made out of darkness, which is her inborn power.

And I finished the modeling sheet! If anyone was wondering what had happened to shrimpy, well this is the final design. I’m still trying to figure out where to put him in the final image… :curious:


Feel free to drop any comment that comes to your mind!


#144

Hey Gerardo,

Cool image!! Like the lighting mood and the atmosphere on the image, reall great!! the color palette works well, like a lot. The model sheet looks great too, and want to see shrimpy in the final image ( Shrimpy can be a pimp that found clients for that sexy siren :D) Cheers my friend!! :beer: + tequila :smiley:


#145

I have a ? for you, is there going to be a person in the left corner because I do see a shadow over so I just wondering. Like the way it is looking right now. Cool Great…

ChaosShannon
DWIV


#146

Hey man, this is starting to look very nice! Good job! I think the environment looks way more alive than your character right now. maybe its worth to think about some reflections and some sharper edges in the lighting on your character to make it look moist and wet/glossy. One thing i thought about also is that it looks a bit out of place with no water nearby, kind of out of its element. Maybe just hint that there is water nearby, that it came out of water a moment ago or something. Keep up the good work, i bet its gonna be awesome! :wink:

-Niklas


#147

Hi Gerardo.
Great progress.:thumbsup: :thumbsup:
I like a lot the color palette. Very good.
Keep it up, dude:beer:


#148

I know it’s a bit late, but just building on FrozZT’s idea, it would be damn cool to have the woman-part reclining on a rock and the rest of the creature hiding underwater. I think that would really convey what’s going on, luring men to a yukky death by way of slimy-breast-based enticement. At the moment, much as I like the way it’s developing, it’s inevitable that the prey will see the creature and, you know, run.

Neat concept sheets, BTW, really nice.


#149

Ferx: thanks fernando, I cherish your support my friend. Cheers!

ChaosShannon: thanks a lot m8!

FrozZT: It is a bit strange to have a sea creature in the middle of a forest, right? I intended it to be a swamp at first, them forgot all about it. Silly me. Keep an eye, cause that’s gonna change soon. Your input is very apreciatted. Cheers bro!

Ataulfo: Gracias Iban, yeah, the pallette is the only thing I like about my image ATM :argh:

BaronImpossible: What you are suggesting (changing the whole composition) is demential and suicidal, so… I’ll do it!!! Yeah, I love that idea, and that exact issue has been buggin me from the start. Having to show a full shot of a character that likes to hide is complicated, but I think your suggestion is awesome.
“slimy-breast-based enticement” :love:

So here it is, a whole new twist (I recycled the side view of the modeling sheet :rolleyes:) :

It’s a 10 minute sketch, so its veeeeeeery rough. But the general idea is an old-school siren in shalow waters, luring fishermen and sailors to a watery death.

I love this new angle, but I’ll probably die in the attempt to finish it in time. Well, if that’s to be the case, then I want my ashes to be thrown to the sea…:cool: Preferably the Pacific Ocean…

All suggestions, comments and critique are encouraged!


#150

sweet man I love the new composition! keep it up!


#151

Oh yes, that conveys the concept much better. Nice take on the lighting too. Brave decision but I think it’ll work out!


#152

wow man your insane!!! I thought I was behind, well now I have some company, race you to it, and I also agree that it will be well worth the trouble. Keep it up bro, it’s looking good your my hero :buttrock:
PS. lo q pasa es q es una francecita re loca, por eso me case, muy divertida, y mi hijita es peor, tiene 2 y dibuja todo el dia (cosas muy raras por lo cierto), creo q le voy a dejar de mostrar tu dibujos ha! cuidate man, metele al mate q nos va a hacer falta. :beer:


#153

Stutts: thanks man, I’ll try to finish in time!

BaronImpossible: I think it’ll work too (hope so). Thanks for pushing me to take this risk :beer:

Livetocontage: Yeah lets race! You’re going to show your two-year-old child a picture of a naked tentacle lady??? You really are a child corruptor! Vos metele al mate y yo abuso del cafe, dale?

Well, another update, let me know what you think guys:


#154

che q ambiente estas logrando. I like the light the rendering of the rocks and snow or shine on the moutains is great, i enjoy the atmosfere, real cool. There is just one thing, after pushing my brain to come up with a useful critick, I realized she dosent give off the impresion of a deamon at all, she dosnt have any hint of evil. Dont get me wrong I do understand the concept of real evil being extremly subtle, inticive and deceptive, but I think somthing needs to be hapeening somwhere to help the viewer understand this, maybe some legs can be coming out of the water were the bad guy is, or some terible thing like that.
Anyhow see you bro and dlae con el cofe nomas, just no tequila for now of she might end up with wings and a gatling gun (hmmm, no esta mal la idea). un abrazo vijo.
ps(trato de protejerla de todo lo q puedo pero aveces me miral la pantalla, igual era un broma, je!)


#155

Hey man,

I like the progress you are making with this. Your new idea is working well. My crit at this point is that the creature feels too separate from her/it’s environment. It feels like its sort of cut/pasted in, just because of the outline you have done in certain areas. Use some of the background colors on the creature to bring it all together. Wherever there are slimy/wet areas, there will be more light and environmental color reflected, so keep that in mind.

Keep up the good work.


#156

The colors in the environment fit the character so well. But the outlines shouldn’t be there in my opinion. The character looks very pieceful :slight_smile:


#157

Hey Gerardo,

Cool twist on the image, like the atmosphere and enviroment, really well suited for the concept! :smiley: Cheers my friend!! :beer: ( A darle duro Gerardo, ya estas casi en la meta! :D)


#158

live2contage: I though a girl with an octopus butt would be evil enough! Just kidding, yeah I do intend to have dead corpses floating around, and making the demon side more ugly. Thanks bro.

jushra: thanks from dropping by m8. This is still a wip, and the outlines are there just for guide atm, they’ll go away soon I promise. Thanks for the advice.

MartinNielsen: thanks Martin, good to see you around.

Ferx: I should have gone with this idea from the start, but at least I practiced my rusty painting skills with the previous scenes. Hey man, we’ve got to see you your final decision and the modeling sheet for your character. So go paint some more!!! Y gracias por el apoyo amigo!

New Wip:

Next thing: painting the girl properly… C&C are welcomed as always.

o.o.o.o.o.o.o.o.o.o.o.o.o.o.o.o.o.o.o.o.o.o.o.o.o.o.o.o.o.o.o.o.o.o.o.o.o.o.o.o.o.o.o.o.o.o.o

:bounce:On totaly unrelated news, I finally got my degree as a Pharmaceutical Chemist!!!:bounce:Yeay!!!:bounce: That was stressing me out big time. So now I’m sleeping like a baby at last.


#159

Hey Gerardo! your new painting looks awesome, i can’t wait to see how you sexy up the woman part :smiley:


#160

Wow now that is amazing like all of your color choices. The wet shine that you place on the tentacle is super keep it up man way to go!
DWIV