whoa killer composition man,really nice sense of motion ,I’m totally in blockade with my entry :banghead:
DWIV - 2D - Baron Impossible - Evil Eye
QuantumPixel - Thanks! I’m going to tighten up on the detail later but I’ll still keep it looking painterly (I hope!)
MR - Yep, I was thinking the same myself. What I’ll probably do later is make some colour changes to the beast to make it stand out more.
nellement - Thanks! Don’t worry, lots of time left yet… 
black-kylin - Thanks v much
Anyhows, not much of an update today, too lazy. A bit more body and ground detail, plus a bit larger. Will post a better update at e/o week 

I really enjoy the life in the piece. It’s coming out great! I also agree with the above post to alter the color scheme of the norms or demon so that they feel more like they are from opposing forces! Keep it up! It’s a pleasure to look at!
Absolutely brilliant!
Not only did you make a great looking character. You also managed to make a good image out of it 
numabrush - Cheers! Yep, I’ll be sorting out the colour as soon as I’ve done the first detail pass. I think I’ll basically use a more saturated orangy “wash” over the beast to make him stand out more.
MartinNielsen - Thanks a lot 
Hatonacat - Cheers, appreciated
Great! Your color work is awesome ! and the composition is very dynamic. Great work man
Ricardo
Hey Man thanks a lot for the tip on the software and the brush you use. When I get some time I will see if I can get a copy of Painter and give it a shot. I have always used Photoshop but I know of a lot of people how use painter and get that nice painterly look.
As far as your work goes, excellent man, nice composition, the angle and the fact that there is a lot of movement and action going on. I also like the ligthing but I agree with you that maybe something to make the creature stand out a bit more from the rest of the image is a good idea, his design and look is really cool so I would try and make sure you show him off… I am sure you already noticed all this things but just something. good stuff.
cheers
it`s developing great Simon. Some dust where the hammer hits the ground would be cool…
It would be nice if you could look in to my threat for a moment and give me some good advices . Im currently working on the colour scheme and I think youre the colour-baron…
MrRico - Thanks 
FranciscoAlvarezDelgado - Cool, glad you like it. Yep, try Painter, it’s great when you get to know it.
MR - Thanks, will do
Wow! Thats awesome! Very good coloring! The concept is so good too.
Perfect job!
Cheers:
Alireza
ario - Glad you like it, thanks 
ShamesArt - Thanks!
OK, some more detail and playing with the colour (which is starting to annoy me now)

wow dude, this is looking amazing… I do like these colors, however it’s very noticeable that the ground, background, garments on characters, and creature all have the same values on them. Nothing wrong with that, just pointing it out. Is everything on one layer? it kinda seems like it, it’d be cool to see that creature with those green flesh tones in the previous post, leaving the rest in the more brown values as it is now. The creature would pop out more, but whatever man, you have awesome skills, great details as well…
I almost feel annoying giving my little opinion on such an amazing piece
, wow, its so easy for me to look at something that far surpasses my own ability and not even think of what could improve, but Im trying to change that.
Here goes. The first impression I got (besides all the WOW), it gave me the impression that the little people hes fighting take away from his own power. Like if the L.O.T.R (the movie) started off with Sauron fighting a bunch of little hobbits
:curious: hmmm bad example, he was fighting little people. Well thats the idea, if maybe one of them would look more powerful (maybe the dead one), I think this would give your amazing monster even more of a menacing feel, like there really is no hope for life. Ill see if I can send my little invoker kid over to help those poor dudes (great hair cut), just dont hit her too hard. All the best, and your stuff is simply an inspiration to my heart, keep it up! 
ROBOTTANK - Thanks! Yes, everything’s on a single layer - I’m not organised enough to have more than one - if something needs to change then it’s time to splodge with a big brush I’m afraid. I’ve got an idea about the colour and I’ll try it out later. Normally I barely give any thought to lighting and colour, it just happens, but this one is proving a little vexing.
live2contage - Not at all, your opinion is very valuable, like all the others people have posted! It’s actually what Mike (Walrus) said earlier and yes, it’s a good idea. Trouble is that at this stage it would change the composition and possibly unbalance it. I guess people will need to imagine what’s going to happen when that rather large warrior dude with an axe arrives and sticks it to the spider demon 
Fantastic piece, only thing though, as Robotank said, different hues in the atmosphere and creatures might add to your already brilliant work. The easiest way to do this would be to add a layer on top of all the layers, set the mode to colour, and start painting direct colours on it. The colours you pick might appear a fade darker on canvas. So adjusting the levels on your original image will retain your image, with the new hues added to it. Hope this helps. This is just a response for your reply of splodging your image with a big brush. I hope that wouldn’t be necessary.
vikramvr - Thanks for the comment, and the tip! I’m not big on layers (I’m using Painter so it’s just as well) so I half did the extra colour on a colorize layer and the rest manually. Anyway, back to detail next because I’m tired of thinking about this beast’s skin tones 
