Finding some time for this character. I thought I should finalize a concept soon, at least vaguely, hoping he will be realized a little more in 3d.
The design idea hasn’t changed very much. He is still a humanoid with a mace. He has a mask that he sometimes wears, which is a large skull with horns. When he doesn’t wear it on his face, it fits nicely on his otherwise unarmored shoulder. The armor on his other arm might be a type of bone also, but I’m worried he’ll start looking like a bleach character! He’ll have bare feet too, as he’ll be a very fast and dexterous warlord! That is why I added the tie and other floppy cloth bits - so he looks good when zipping around the place. His left arm will still be magical, perhaps possessed or demonic - I was thinking of covering it with runes, but we’ll see how it goes.
I’ve been thinking about some of his abilities, and the abilities of his artifact weapon. His fighting style consist of fast, unorthodox techniques, (similar to one of the main characters from Samurai Champloo), mixed with some spiritual power/magical elements.
His artifact weapon will have at least 3 abilities, which tie in with the Darkness/Void power type. The weapon is basically a black hole on the end of a stick. This portal to the void is the source of the weapons power.
One ability is a pressurized gravity type effect, that occurs when it hits something. The thing that was hit, and anything connected to that thing, will crumble towards the weapon, basically using its own mass against it. Very effective at destroying heavily armored, or large objects.
I’ll cover some other abilities later on.
Here are some more scribbles!

