DWIII - 3D - Mantegra - Behemoth


#21

Here is my latest update. Just finished a blockout of the whole body. Still have to do his weapon.

A hipoly WIP sculpt of his body armour.

Cheers.


#22

Great start! The the body armor is looking great. It looks like you hit your concept spot on, except for the head, but I assume that it’s just a stand in.


#23

DUDE!.. i love it. Love the battle ram… but I actually like the details on the tank… tanks actually seem to fit the story, on second glance… or at least something that is one single unit: a creature that is the artifact.

On the tank i like the round orbs… they look like squid eyes… which are creepy.


#24

i’m suprised you haven’t got more commmmments… ueh tew gaux!


#25

wow nice start…the sculpt looks pretty cool …from looking at the concept…this will really turn out awesome once completed :thumbsup:


#26

Very nice start… Thanks for making me step up my game now…


#27

That looks sweet, nice progress, keep it up!


#28

if my head was on fire and I was okay with that… THEN I’D DEFINITELY BE BADASS!


#29

etd382: Yes, the head is just stand in atm.

blindsyte: His armour is powered by a fire artifact but obviously he needs a weapon so the battering ram is part of the artifact as well.

Thanks all for comments.


#30

really cool idea man, you got some nice skills on sculpting, keep that up Ill be watching!


#31

Simply Beautifull:eek:. I don’t have words, you have great sculpting skills Dude.
All the best:thumbsup:


#32

coooooooool man , i coun,t say any single words.


#33

Your behemoth is awesome and im very happy you are keeping the battering ram!! keep it up man :thumbsup:


#34

Concepts are great… I like the last one, it looks like a very powerful creature… nice start on modeling!:thumbsup:


#35

Here is update so far… I don’t have enough ram on my computer to render out the whole hipoly model together so I just took several renders of the stuff I have done so far. At the moment I am in the process of doing the lowpoly. I have not finished with the hipoly as of yet but will leave it for now. After I have done a few renderbump tests I will go back and refine or maybe add some more detail where necessary.


#36

Very clean modeling, looks great, keep it up :thumbsup:


#37

I don’t think this guy wants to save anyone but himself, can I kill em?


#38

Cool, lookin like a game character!
http://forums.cgsociety.org/showthread.php?f=234&t=604654&page=7&pp=15


#39

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