DWIII - 2D - ReK0 - noneshallpass


#1

I know I am starting a little late but I hope I can still pull through with something decent.

I have chosen to do the stalker type of character. My artifact weapon(s) will be Fire/Lava

Ok so this is the latest of my final image. I will keep updating this as I go as well as add new ones to the forums.


#2

Ok here is my first series of sketches. spent a while coming up with the first look and ideas. I am thinking i will keep this claw idea as his main weapon system. his Artifact Weapon. i changed the type to shadow.


#3

Here is my second concept sketch. I like his uniform in this one a bit more as well as the weapons. They are made of magic and manifest when they are called. they are perfectly sharp in every sense of the word. they cut through anything much like a light saber yet their backside work well as a shield.


#4

Here is a head study with a couple idea of how it might look from the side.


#5

Here are a few pose ideas plus a little more definition on the gear he is wearing.


#6

Nice sketches so far. I especially like that first shot with the claws upraised and the face sketch to the right of it. Good luck with the rest of the details!


#7

Cool sketches. You’re placing the logo on the head and equipping dual blades too? Of course the weapons differ a lot from there. Great minds think…

heh :).


#8

Hey David, really nice sketches, and the claws concept is cool !! I like a lot the armor, and my vote is for the scared faces :slight_smile: Again, great work, and looking forward for more updates :smiley: Cheers mate ! :beer:


#9

Hi, Thank for the kind comments guys! Im doing what I can to catch up.

Im trying to decide what weapon to go with. Magic seems to be key in this battle so manifesting weapons seem like something more unique than a magic sword. But i drew the sword anyway and ill take the next day to decide what i should do. gimme some opinions on that matter if you guys dont mind :slight_smile:


#10

I also wanted to do a quick color. I think Im starting to figure out who this guy really is. He seems to be some sort of gatekeeper. Exactly which category he falls in i havent decided but I like the idea of him being a shaman of sorts. Red skinned Red magic, lava/fire are the magic maybe.


#11

Nice mate. That first sketch immediately made me think of that shan yu guy out of Mulan

Nasty.

I like the intense colours you’ve used, gives him a good sense of power and energy.

:slight_smile:


#12

Thanks lockwyn! Ya i dig the colors too. Did a face study right now. Gonna do more later to see what i want in the final concept.


#13

Nice colors! The team palette works well on this guy. Some of the red may be a bit overboard - like I’m not sure whether you really need it up and down the blade’'s handle - but of course you’ll be adding more in for his hands and feet (or at least I assume so as his skin is red.) Anyhow, coming along well. I like the rendering job on his skin in these last shots. Keep going!


#14

Thanks walrus, Ya Im still tryin to decide what exactly I want to do there. I just wrote the story for my character, I thought that might help me make a few decisions. Let me know what u think.


#15

Alright finished the colors. The story suggests these guys are the elite fighters of their world yet this one has a ragged look. I will be having him in battle or right after so this should suit it well.


#16

the concept looks nice, but if I may, I sugest you should concentrate more on the magic elemnet. So far it looks like a powerfull worrior without magical power.


#17

Thanks for the comment. My character is a warrior class or possibly stalker, im still undecided. Either way the magical uses are limited. So I did what I thought was in line with those themes without going over the edge with it. I wanted a powerful look, but more powerful when hes using his weapon.


#18

Here is my first concept for the royal legion halls. This is where this character primarily guards. I expect to have a lot of foliage but i wont go into detail of that really until i start my composition. I think this setting gives him some place to be anyway.


#19

i built the scene in 3d make to try and get a few good camera angles. didnt do a whole lot yet. Figuring out the scenerio I want him to be in and the action and pose etc. Basically composition time. I will start sketching the final render soon.


#20

I have started the final pose. I know the angle isnt entirely dramatic but i wanted something that can show off his confidence in the face of what seems to be an unbeatable battle. I have tried to tie it in with the dominance story. He is fighting metal creatures that came through the portal.