DW III - 3D - blindsyte - Clericon


#41

Try to decrease a bit the “AA Threshold”… from 0.1 to 0.05. Also change minimum AA from 1/4 to 1 or 4 and increase maximum from 1 to 4/16. Use the AA diagnostics to see where the program is putting more samples.

Hope it helps.


#42

haha that callow is cool! i think he gets lost when you put him in the crumpled up position, you should keep him how he is in the turn arounds, but just cross his legs or something cool with it so we can see him. :smiley:


#43

jogshy: again, thank you very much for xNormal! AWESOME PROGRAM! I’ll try out your suggestions…

the flork: i agree. i’m thinking i might pose him just a bit and then chain him to the staff, and then dress it up a bit, but your right, his face and belly folds are part of the cool factor, so i might leave that showing… if i were smart, i would have modeled and then mudbox’d him in his posed position… oh well live and learn.


#44

holy crap, an update:
i have no excuse not to finish with the 5 day extension…
behold aeonseraph’s dragons take flight… or not…


#45

You sicken me with your awesomeness! I love the new stuff, did you use x-normals? anyways its looking fantastic. keep up the good work.


#46

Beautifull. Looks great:thumbsup: Nice details.


#47

i hope this works out in the end… i’m kind of new to it.
this is 1 of 2 texture sets… 1 for lamberty fleshy stuff and 1 for blinny metallic stuff.
max normal render coming soon.


#48

nice model!!!

http://forums.cgsociety.org/showthread.php?p=5018997#post5018997


#49

so much to do… so little time to chat…
i sure have learned a lot on this competition!!!
well i’m at 9000 tris, and i have all my uv’s on one 2k sheet… we’ll see if i can get them textured posed and rendered for submission by wednesday or thursday night…
i’m just afraid if i wait till the last day the servers will be too busy…


#50

basic difuse pass and some alpha stuff… i’m GOING to FINISH!


#51

tell me this doesn’t grab ya…


#52

It’s coming together… MAD RUSH TIME! *I am the reason the game industry has crunch times! wah wah wah


#53

Man, that’s awesome! Can’t wait to see it finished.


#54

more to come… soon i hope…


#55

almost there baby… apparently no c & c, so i’ll just keep going…


#56

here it is boys and girls! i’m so joyful! *joygasm





#57

i’m working on my construction shot right now btw…


#58

good work man! i gotta say i love that ittle dude! im glad you didnt go with the curled up version :smiley:


#59

Thanks florky! i’m glad i took your suggestion… he IS pretty creepy.


#60

Congrats on finishing man! sweet UV layout dude :bounce: I like the design too. Funny, reminds me of some old school games…ahh good times :slight_smile: