DW III - 3D - blindsyte - Clericon


#1

so here we goes… here’s some of my first concepts and a WIP of the final concept…
I left in some of the earlier iterations so you could see my thought process.

                     I wanted to make a Clericon with a Light/Holy Energy.  I would say that he's an alien, but he mutated into what you see today, from 2 aliens...  One of the main stipulations is that he is somehow able to defend himself from the all metal creatures.  I have yet to paint the concept and flesh out any of the details of armor.  And whether that armor is metal or organic or mineral deposits... obviously something hard...
                     
                     The artifact, which i call the Callow represents a magic of infinite power.  I'm not sure whether it is a symbol of a boy, or a real boy, but rest assured that whatever power emminates from that powerful amalgum will hastily banish any metallic monsters from whence they came.   Light and wormholes are connected intrinsically in physics, and the master and artifact together can channel the banish portals.
                     
                     AWESOME FEATURE #1:  When in defensive mode, his head retracts into the mandible and he is able to power attact, but he can't move much.  When the head is out of the mandible, the master can more innately communicate with the artifact, allowing for longer range and faster attacks.  
                    
                    AWESOME FEATURE #2:  Truly there is some form of symbiosis between the master and the artifact that makes the banish portals possible.  When the artifact is casting he shakes all cool-like in a freaky seizure way... trust me it'll look cool...  When the artifact is casting his special... his limbs extend and you get a crazy HDRI light bloom.
                    
                    Obviously the CG Society logo goes on the shield, and some color accents on the chacacter will be red and black and white.  I'm probably going to color this concept some more after I finish fleshing it out.
                    
                    Thanks,
                    Blindsyte
                    
                    Any C&C welcome!
                   
                   Here's my most current work:
  BTW, RATE MY THREAD... MAKE ME FEEL GOOD... RUB MY BELLY...






#2

The other 2 heads in the image above are earlier versions of my character. The first one looked too much like a santa with goggles on, and the second one looked cool, but he seemed a bit cliched and not very original.

More to come soon!
Go CG SOC!


#3

i added a few more details to the uper mandible neck area and added a color pass to test… i’m pretty solid on the colors, cg soc for all the body and shield, and blue green accents for the armor and artifact.

i’m not quite sure how I’ll resolve the bottom half of the body… it’s still the body of santa with goggles… too dwarf like…

plus i’m probably going to give him bigger shoulder pads… the ones he has now are a bit wimpy.


#4

I like your concept alot so far especially the staff. Can’t wait to see more updates.


#5

thanks Stacy! I’ll be sure to post every day or so… :smiley: Do see anything wrong with the finished parts?


#6

Cool, original concept!

I like your presentation too.


#7

THANKS Marsyas!


#8

I think my concept is really starting to come together… I’m really trying to incorporate the CG Society colors and logo. The logo will appear on the shield and some armor that has yet to be incorporated on the middle of the body. The competition is fierce! Within forums and on all forums, but one thing is clear! Someone must win from CG Society. We have no excuse. CG Land won last time. It’s CG Society’s turn.

I have a few ideas for the legs… but maybe you have one better.


#9

he kind of looks cool floating there like that… but i still think he needs some big alien legs…
i was also considering a robe… but that didn’t seem very bulletproof to me…


#10

that shoulder armor looks cool, but it’s still not quite there… i might scrap the shoulder armor all together… we’ll see

plus he’ll also be getting some back armor, and don’t forget his scaly crusty skin is already bulletproof because of mineral deposits.


#11

That is a really wierd/unique but cool… concept. Can’t wait to see it in 3D, cheers.


#12

Love the weapon design, can’t wait to see this in 3D

My DWarIII Thread


#13

So here’s the final polished concept image. If you guys see anything wrong here or have any questions, I’d be happy to change anything… the thing he has in his bottom right hand is a device to add power to his banishing artifact. His skin is super tough and armored and resistant to the attacks that come from all metal creatures!

His banishing channeler also acts as a spiker! So he can spike into the metal enemies, and as he does so small wormhole portals open on the metal monsters, and parts of them get teleported. So the spiker in essence takes big chunks out of them as he stabs! SWEET!

But his main weapon is his artifact, opening wormholes that take out several metalites at a time!

Go CG Society!
Time for 3D!!! JOY!
(Maya-Mudbox)


#14

Beautifull concept Dude, I like it very much:cool:. This gonna look awesome in 3d. I like your idea of him floating in air.
All the best:thumbsup: Waiting for your next update:).


#15

w00t Many many thanks Roshan!


#16

Hey nice concept with color. Something different I like to see always.
All the best for your final character.
:slight_smile:


#17

thank you viky!! *bows
do you see anything that needs changing?


#18

nice staff idea! The character looks good too!


#19

wow, very unique concept
keep up!:thumbsup:


#20

Looks cool blindstyle, I was trying to find something to critique, but it’s hard since it’s so different, in a good way.

The only thing I noticed was the shield could be implemented/used in a better way then just sitting on his forearm. One thought is when he is battling one arm puts up the shield and the other arm supports his weight like a leg so he hops around. But when he is not fighting he can put the shield on the ground and glide around on it like a sled. You could even make the shield magical so you could still have the glowing area under him or have sparks shoot out from under it.

Anyways, if you do it justice in 3D you could have something really sweet.