DOF:Control the depth of field effect in Photoshop or AE, using a depth map from Vray


#1

Check out this new Video Tutorial on how to control the depth of field effect in Photoshop or AE, using a depth map from Vray

This short video tutorial takes users through the quick process of adding and tweaking the dof in post production.

http://jamiecardoso-mentalray.blogspot.com/2018/05/dof-control-depth-of-field-effect-in.html

Using the dof (depth of field) directly in your 3d scene can at times be irreversible, when faced with a tight deadline.
However, using a depth map (e.g. vrayzdepth, etc ) in post (Photoshop or After Effects) will provide you with the ultimate control to
rectify any potential tweaks that might arise from last minute changes from a client.

I hope you like it, and leave your comments below. :slight_smile:

Ta
J


#2

It’s also very useful for adding distance fog and haze and dealing with cloud composition in post, instead of rendering heavy-duty effects (fluid clouds, volumetric lighting) that can drastically increase render times. It’s an old technique however, but thanks for sharing more on the topic as I’m switching to Vray and need to learn all I can!


#3

Yes, it’s also quite useful to add fog/mist on external shots.
I’m glad you’ve liked it. I’m also creating a seven chapters video tutorial series of this scene, along with webinars.

Ta