distributed render texture bake vray


#1

I tried in win an osx an only single comp seems to only work for baking is that a bug or how it works?


#2

If you go through the Lighting/Shading menu, then it’s not supported.

We did implement it at one point, but it required a lot of code reorganization that was not quite safe to do at the time. We will get back to it.

Best regards,
Vlado


#3

thanks Vlado, where is it recognized? or is it not implemented just yet. jus wanted to make sure i understood you correctly