Displacment Map Problem in Zbrush


#1

Hi guys,

Hope that this question wasn’t asked already. I made my research and tried every thing in my knowledge but till now it was all in vein. Hope you guys can help me out.

So here is the problem:
The problem is that when I am generating a displacement map I am getting displacement where I didn’t paint. Note: normally I don’t have problem with displacement maps. I imported the model from maya as an obj and generated the uv’s in zbrush from polygroups.

I dont know how to upload imagines in the post :frowning: to describe my self better.

Thanks in advance for the help


#2

Here is a screenshot of how to upload images:


#3

I dont have that option… only Miscellaneous Options and Thread Subscription :frowning:


#4

Hi guys apparently the Map was good and the problem was that I dint set up lighting in my scene in maya. It seems that if you leave default lighting the map might not work as expected


#5

try this https://www.youtube.com/watch?v=p-wXkXhyoeA
post as a link in the forum here