Joy of joys. What in the name of sanity does it mean when your textures are fine, but (as seen by the awful stretching) the displacement maps disagree?
On top of that, another displacement map is in reverse. I’m needing it to just be clean around all sides with the letters popping through, but now it’s just a total cave in.
The map couldn’t be more simple, black with white letters on top. You’d think that’d be easy. I’ve tried reapplying and trying different shaders with the same result. Any help would be greatly appreciated.