Displacement to Polygons using mentalRayDisplaceApprox ???


#1

How ca i convert Displacement to Polygons using mentalrayDisplaceApprox node ???

thank you in advance


#2

I would like to know how to do this as well . . . I assume that converting displacement to polygons only works with the maya displacement even if you have a mental ray approximation node applied?


Object not recieving light, but only from certain angles. Mental ray physical sun - mia_material_x
#3

exactly …


#4

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