I do not have any big Knowlege in Mudbox so i have a simple Question.
I have a HighRes Terrain OBJ File from Worldmachine. I modified it in Mudbox and now i want to export it back as Map.
So i only have one file with no subdivision Levels. How do i export that Geometrie as Displacement Map file? Is there something like ZBrush’s “Grab Screen”?
I tried to cast the terrain to a plane via extract TexMap but i dont get a dmap. He is rendering but only a grey map. Are my cast setting wrong?