Hey guys - after i found out that blender had tools similar to z-brush i had to try it out. Now there is a big catch. the fact is the sculpt mode is all fine but when it comes to exporting out the displacement map all i get is just flat grey - i checked a render in photoshop and it litterally is grey no deformations are visible in the map. ive checked “select to active” but i still just get a grey map.
Could someone help this blender nub and go through what one would do right from importing an OBJ into blender right through to exporting the map please! hehehe
ive tried so many times now its just getting to the point where ill dump blenders directory into the recycle bin.
i know its possible ive seen other people do it but all their tutorials lack the “noob” aspect.
im using blender 2.49b