DirectX Viewer Error !


#1

Hi! friends,

I had setup a small scene with lights in Max. Then I baked their textures
using Render to Texture with Complete Map and assigned it’s target Map slot to Diffuse.

After Render, i had removed lights from the scene and export the whole scene to X file using
Panda DirectX Exporter.

The problem is that, the DirectX Viewer is giving error(FAILED TO LOAD MODEL…) while loading the scene file having Baked Textures, but
if I assign only textures(without baking) to the objects, it runs.

I got confused…:scream:

Regards,
Navi


#2

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.