Digital-Tutors Unviels HDR Light Studio Training Series and Four Additional Courses


#1

Hello Everybody,

    We're proud to be first training provider for Lightmap Ltd and introduce ‘Getting Started with HDR Light Studio,’ the first title in a new series of training for the software independent package HDR Light Studio, as well as four self-paced courses for Softimage, MotionBuilder, Nuke and Fusion.
    
    Thanks for your continued support!
    
    The Digital-Tutors Team
    
    
    [b][Getting Started with HDR Light Studio](http://www.digitaltutors.com/09/training.php?cid=207&pid=218)[/b]
    
    Take your product renders to the next level and effortlessly create highly realistic studio environments with HDR Light Studio.
    
    - Create lifelike product renders using any rendering software application
    - Gain a strong understanding and learn the fundamentals of HDR Light Studio
    - Explore light placement and intensity, light falloff controls, and adjusting background luminance
    - Achieve highly realistic lighting effects and utilize guide markers
    
    [img]http://www.digitaltutors.com/newsletter/images/swicons/hdrlightstudio.gif[/img]
    [b]Run Time[/b]: 43 min
    [b][Watch a Preview!](http://www.digitaltutors.com/09/training.php?cid=207&pid=218)[/b]
    
    [img]http://www.digitaltutors.com/newsletter/images/2009-10-08/hdrlightstudio_b.jpg[/img]
    
    
    [b][Creating Next-Gen Game Assets in Softimage](http://www.digitaltutors.com/09/training.php?cid=2&pid=202)[/b]
    
    Discover essential workflows and valuable concepts to creating highly detailed next-gen game assets in Softimage. 
    
    - Go step-by-step through the game asset creation process
    - Explore a variety of polygon modeling techniques to create low and high resolution versions of your asset
    - Use the Ultimapper to transfer all hi-res details back to low-res meshes 
    - Learn how to set up rotoscopes within Softimage to use as reference
    
    [img]http://www.digitaltutors.com/newsletter/images/swicons/softimage.gif[/img]
    [b]Run Time[/b]: 5 hrs 40 min
    [b][Watch a Preview!](http://www.digitaltutors.com/09/training.php?cid=2&pid=202)[/b]
    
    [img]http://www.digitaltutors.com/newsletter/images/2009-10-08/softimage_b.jpg[/img]
    
    
    [b][Characterizing Skeletons in MotionBuilder](http://www.digitaltutors.com/09/training.php?cid=191&pid=113)[/b]
    
    Utilize the power of MotionBuilder through time-saving techniques and essential tips to characterizing skeletons. 
    
    - Correctly bring in formatted skeletons and characterize them
    - Learn how to manually characterize skeletons
    - Easily characterize quadruped rigs and discover solutions to common quadruped issues 
    
    [img]http://www.digitaltutors.com/newsletter/images/swicons/motionbuilder.gif[/img]
    [b]Run Time[/b]: 28 min
    [b][Watch a Preview!](http://www.digitaltutors.com/09/training.php?cid=191&pid=113)[/b]
    
    [img]http://www.digitaltutors.com/newsletter/images/2009-10-08/motionbuilder_b.jpg[/img]
    
    
    [b][Multi-channel Compositing in Nuke](http://www.digitaltutors.com/09/training.php?cid=203&pid=194)[/b]
    
    Easily learn how to composite with the channels system inside The Foundry's production-proven compositing software Nuke. 
    
    - Illustrate the basics of compositing a 3D render using the channel workflow 
    - Explore basic color correcting and masking techniques
    - Organize your Node Tree with Backdrop and Dot Nodes 
    - Composite your render on top of a photograph while keeping shadows
    
    [img]http://www.digitaltutors.com/newsletter/images/swicons/nuke.gif[/img]
    [b]Run Time[/b]: 1 hr 10 min
    [b][Watch a Preview!](http://www.digitaltutors.com/09/training.php?cid=203&pid=194)[/b]
    
    [img]http://www.digitaltutors.com/newsletter/images/2009-10-08/nuke_b.jpg[/img]
    
    
    [b][Compositing 3D Renders in Fusion](http://www.digitaltutors.com/09/training.php?cid=104&pid=204)[/b]
    
    Discover how to bring in multiple 3D render passes and composite the resulting image on top of a photograph using many tools and techniques in Fusion. 
    
    - Importing layers and assemble them into a basic render of a car
    - Learn how to use the bitmap mask, matte control and channel Booleans tools
    - Discover compositing tricks to blend the foreground and background
    - Learn reflection matching, lightwraping, color correction and grain matching
    
    [img]http://www.digitaltutors.com/newsletter/images/swicons/fusion.gif[/img]
    [b]Run Time[/b]: 1 hr
    [b][Watch a Preview!](http://www.digitaltutors.com/09/training.php?cid=104&pid=204)[/b]
    
    [img]http://www.digitaltutors.com/newsletter/images/2009-10-08/fusion_b.jpg[/img]
    
    [b]Available for Annual Members: Immediately[/b]
    
    [b]Available for Monthly and Semi-annual Members: November 8, 2009[/b]
    
    [b][http://www.digitaltutors.com/09/pricing.php](http://www.digitaltutors.com/09/pricing.php)[/b]

#2

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