Digital-Tutors Releases More New Cinema 4D Training Plus Three Additional Courses


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Happy Holidays Everyone!

Today we released our second round of highly anticipated Cinema 4D training so that we can continue to fulfill your long-standing requests and provide you with a variety of essential lighting and rendering tips, tricks and techniques to create high-quality realistic images in Cinema 4D.

We also released new training for Maya, After Effects and Photoshop. So stop by and check out our newest training titles!

The Digital-Tutors Team

New Cinema 4D Rendering Lessons

Explore a variety of essential lighting techniques and learn how to enhance your images with rendering tricks and tips in Cinema 4D.

  • Discover various methods for rendering images in Cinema 4D
  • Create specialized Shadow Caster light sources and realistic caustic light patterns
  • Learn how to position light sources and render volumetric lights and shadows

Watch today!

Maya Rendering Node Reference Library: 2D Textures

Add realism and believability to your renders with an in-depth look at each of Maya’s 2D texture nodes.

  • Learn how to import images and image sequences using the File node
  • Easily understand attributes found in the Fractal texture node
  • Discover time-saving techniques to creating animated textures with the Movie nodes

Watch a Preview!

Digital Painting: Contrasting Elements for Portraiture

Bring your images to life and learn how to create a finished illustration while focusing on the topic of contrasting elements in Photoshop.

  • Add a variety of useful digital illustration techniques to your workflow
  • Go step-by-step through each part of an illustration and develop your character’s style
  • Learn time-saving tips to incorporate in your finishing touches and create stunning results

Watch a Preview!

Advanced Composting Workflows with Maya and After Effects

Explore the process of rendering your Maya scene into multiple passes as well as advanced techniques for compositing these passes using After Effects.

  • Effectively separate various elements of a scene at render time with render passes
  • Create necessary render passes with contribution maps, custom framebuffers and render layers
  • Step-by-step direction through advanced Depth-of-Field techniques, Proxies, spot paint fixing and chromatic aberration

Watch a Preview!

Available for Annual Members: Immediately

Available for Monthly and Semi-annual Members: January 16, 2009

http://www.digitaltutors.com/09/pricing.php


#2

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