Different rotation between base layer and additional animation layers


#1

Hi again,

Why are my rotation axis different/offset when I create a new animation layer. I the base layer (when in gimble rotation mode) the axis align perfectly with the bones, but on the new layer they don’t, wich makes it impossible to use the fcurves to edit the animation… HELP!


#2

a screen shot so we get a better idea? please show your story window and an example of the issue you are having…it’s just easier this way. :smiley:


#3

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