Devils jump


#1

Hi!

Been animating this one for a while now and at this point I´m having porblem finding the animations weak points.
So feel free to comment on what needs to be tweaked and fixed.

http://www.youtube.com/watch?v=n4EtDVB_hPc

Thanks!

/Mattias


#2

Careful, you are over extending the IK leg and arms, especially when his wings come out, there is a noticeable pop in his knee.

Your pacing can be improved overall, everything is going fast. you could give more time to the antics, and make the part where his wings appear slower.

As he lands, the forward momentum of the jump carries him a few steps forward before he settles. I believe thats what you want to go for right? In that case, I suggest to push your COG a little forward so his legs look like they are trying to keep up with the upper body.

Lastly, look out for the weight shift at the beginning when he shuffles his feet. His weight must rest one one foot for the other foot to move.


#3

Thank you very much for the feedback :smiley: !
I was accually aiming for a fast animation. Was going for a cartoony way, with fast moves and strong posing. Maybe I have overexaggerated it a bit.

I will change the things You have pointed out. I post a new version soon.
Thanks again :slight_smile:

// Mattias


#4

http://www.youtube.com/watch?v=Hnx1xrNlgvs

Well, here is the last result of my devils jump animation. Sorry for that wierd shadow on his wing. Will rerender it soon. So if there are more things that need to be done pls tell me:)

Thanks

// Mattias


#5

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