Hey guys, pleasure to make an acquaintance!*
I’m in the process of trying to figure out my best method of moving forward as I’m progressing through university in the entertainment media field. I’ve found all aspects of the industry that I’ve been introduced to quite enthralling. At the forefront of my attention right now is design, game art, and technical art. Design being in the lead of my interests as of now, I’ve tried looking around online and asking around here and there what exactly I can be doing to be moving forward with this interest. My perception as it exists right now, is it seems designers in the vast majority (that are currently working in the industry) all stem from having previous entry to intermediate artistic or computer science experience (they eventually made it to the position of a designer after having done the grunt level work in those fields so to speak) .*
I brought this observation forward to various educational councilors and professors. What they exclaimed to me in an inexact quote “that this is a common case due to the circumstances of the previous generations. Should I pursue in educating myself specifically in the field of design, the industry as it is growing, is developing in a way to accommodate for that. With the growth of entertainment media, big positions that are being looked at now more so than they were previously, would include designers,technical artists, etc.”
Would this be sound advice to listen to? Are there indeed positions out there for those who have similar interests such as my own, without having to pursue a previous track and education to one day reach that point?*
Thanks in advance for any professional insight,
From a young and budding CG artist.