Hi,
I know this is partly explained in another thread but I didn’t quite understand.
I have a sequence made up in z space (different images to create fake 3d)
As the camera travels through the scene I would like to have the Depth of Field done for me.
(at the moment I animate blur on every layer as it moves closer to the camera)
Is there any easier way of doing this, currently I am animating 60 different operators, which is a little time consuming.
It spoke in a thread that you can use a 3d post operator. Is this only for images rendered in a 3d app?
Any help would be a relief on my poor 2d brain!!!
Thanks