Hello,
I am currently reading the book Digital Modeling by William Vaughan. Great book btw 
In his book William is making a soccer ball, and then give the exercise to make your own soccer ball.
In his examble he is begining with a tetrahedron and then reshapes it so he got a mesh with 9 sides I think it is. At the end he is talking about a tool that reforms that mesh to a sphere.
So my question is how can I do that in 3ds max? Is there a modifier that can do that or do I need a third party tool?
