Deforming to a sphere


#1

Hello,

I am currently reading the book Digital Modeling by William Vaughan. Great book btw :slight_smile:
In his book William is making a soccer ball, and then give the exercise to make your own soccer ball.
In his examble he is begining with a tetrahedron and then reshapes it so he got a mesh with 9 sides I think it is. At the end he is talking about a tool that reforms that mesh to a sphere.

So my question is how can I do that in 3ds max? Is there a modifier that can do that or do I need a third party tool?


#2

No need I found it. Itยดs called spherify, the name kind of says it :blush:


#3

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