Dark flames in FumeFX with Vray


#1

Hi guys

[left]I am currently working on a project where I have some thrusters that need to ligth up blue. However when I render it with Vray, the flames become faded and dull in comparrison to the standart scanline rendere.
I have set up a quick test render here so that you can see the effect that I am talking about:

Any idea what I am doing wrong?
[/left]


#2

did u turn GI on??


#3

Yes i did.


#4

Did you perhaps accidentally turn on exposure control under the Environment Tab?


#5

yeah, it is set to vray exposure control. do i have to switch it off?


#6

The exposure control has a drop down under the Environment tab. Just drop it down to “No exposure control”