Hi,
I would like to share with you a short demonstration of my skinning tools for maya. It features really robust mirroring of skin weights which works on only the selected vertices and in any pose (after some precomputations). It also has an interface for really precise weight-balancing. More information on this tool and others can be found on my website (www.bashesen.nl).
[http://www.youtube.com/watch?v=FkJlktvRY08](http://www.youtube.com/watch?v=FkJlktvRY08)
Thank you for watching.