Please could someone give me some pointers as to which Maya API classes deal with creating custom ‘cursors’, like the one used in the Paint Selection tool / 3D Paint tool?
I’ve got a feeling that maybe I should use locators, or something similar - but wouldn’t know how to get the ‘locator’ moving as a cursor…? I would want its shape to change as I move it over the surface of an object, so it would need to be aware of both the position of the mouse (screen / pixel coordinates), and of its own position in world-coordinates.
Oh, and how do I then get Maya to call a given command when I click a mouse button when this cursor is active?
Thanks in advance,
Paul.
