Hi,
I hope this post will not come across as completely insane. I am less than a Blender newbie, but I have experience modelling and rendering in other packages and have Python experience.
I have a specific scenario that I wish to determine if it is possible to accomplish in Blender.
I wish to create a 3d environment which will be a cube, the inside walls of which will be textured. I will then light the inside of my cube, place a camera inside the cube, rotate and translate the camera about to view the textured inside walls of my cube.
The question I would like to ask is this; is it possible to create a custom camera in Blender?
The reason I ask is that I have a particular specialized camera in mind.
The camera that I wish to model is a linear sensor array with lens that is described at the Texas Advanced Optoelectronics Solutions (TAOS) website.
Links are:
the linear sensor array
<http://www.taosinc.com/ProductDetails.aspx?id=%2013>
and
the lens package
<http://www.taosinc.com/getfile.aspx?type=press&file=dn2_selfoclens_b.pdf>
Here is a link to a paper that fully describes the camera I would like to model:
<http://infoscience.epfl.ch/record/87985/files/Final%20Report%20-%20Miniature%20Cameras%20for%20Ultra-Light%20Flying%20Robots.pdf>
Thanks for your help.
Jeff