Hello,
I have rigged my character and the rig works fine. However, the problem is that when I do extreme movements, the control curves don’t stay in place with the bones. Is there a way to fix this?
Thank you!

Hello,
I have rigged my character and the rig works fine. However, the problem is that when I do extreme movements, the control curves don’t stay in place with the bones. Is there a way to fix this?
Thank you!

Ok so it appears that the problem is caused by the curve under the chest - this is the curve that controls the Cluster on the Spline IK. When it’s unparented from the hip, everything else follows. However, obviously this curve now stays in that one place which is not what I want. How could this be fixed?
the ikSpline curve should only be driven by your clusters, and outside of your controllers; you can either leave it in the hierachy and toggle off ‘inherits transforms’ (which I don’t recommend) or put it in a separate group that you lock and leave at 0 0 0.
The clusters you can parent in the hierachy straight to your controllers
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