Was there a change in blender 2.60a with the curvature? Usually with the previous versions I could add a curve on an array with empty setting to set a direction in the x direction. When I did that I got a circular shape on the curve in the earlier versions.
If I do the same in the 2.60a I get an ellipse…
It’s not a big deal really because I can always apply a circle instead…
Anyone of you experienced the same?