Hey guys i need to achieve the same effect as point curve on surface with nurbs but on polygonal surfaces. for example i have a human model and i would like to draw a bezier curv around the torso for trimming the upper half off! is there a script or tutorial for this? or can anybody help me find the “Make Live” option i am reading about? I am using 3ds max 2010.
Thanks guys!
Best regards,
Christopher Campbell
Animator / VFX Artist