I have a 4096x4096 pattern that I’ve performed a ‘New Tiled Pattern’ function on which creates a 3d layer of the pattern repeated 9 times. If I try to edit this pattern at all (fix seams, add detail), it responds unusably slow. It performs just fine when I paint on it before this operation. I’m running CS4 x64 in Vista x64 w\ a 2.6ghz quad core, 4 gigs of RAM, and a geforce 8800gtx 768 VRAM w\ the latest x64 drivers.
Actually, In general I find any painting on a 3d layer to be rather unresponsive. Is anyone experiencing the same performance?
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