Critique - Sorcha by the Sea [Redone]


#1

I originally posted here in October of last year, and received a critique… After taking many things into consideration I redid my painting and I would like to receive a new critique if possible.

Old Critique and image can be found here:
http://forums.cgsociety.org/showthread.php?f=31&t=1010000

Thank you in advance!


#2

Would love some feedback on this if possible!


#3

parts of it look rather real, so parts look like they have missed there mark even if your going for painterly or a style.

  • I’d make her right hand more relaxed of a hold on what she has based on here “body language”
  • make the “beads” or what ever is in her hand brighter color
  • the “flames” or magic in her hand would be more interesting.
  • the chest and shoulders look like they need to be revisited for how they are shaped size and type. The upper body torso needs the most work.
  • her skin doesn’t match. Parts look un detailed or the lighting is wrong and it just needs work over all. I would move on to this second.

Great job none the less, I really enjoy it.
Keep pushing it farther and farther.

Wink


#4

Hi sweetjeannie. Didn’t read the old critique, but some input nonetheless:

Very well done the beautiful face and hair. Also the water is nicely improved since the last version.

You’re getting rather precise at the head, while the body (incl clothings) isn’t that well detailed, a bit washy and vague, like when using an airbrush without any masks. Part of the vague impression are the obviously missing references, for pose and clothings.

And some crits in detail:

Body/Pose (concerning realism, since you seem to go for that):

  • Her neck is very narrow, which might be (almost) ok with the delicate face, but not at all with the wide shoulders.
  • Her clavicles are extremely narrow (imagine the tiny bones) and strongly shaped, looking rather stylised.
  • Foreshortening on her right arm is a bit strange - the upper arm is slightly too long, while the forearm seems to be very short and the thing in her hand not recognisable. Would be better to turn that arm slightly in or out.
  • Shadows on the belly are partially off (use references with the same lighting) and her left hip bone is too far in the center.
  • her right thigh seems to be very short, even if it’s only the skirt floating away there.

Clothings:

  • not clear where her scarf in the back is hanging… the fabric looks also very thick and shiny like plastic. And folds are missing there.
  • the same for the white parts of her top.
  • folds around breasts are weak.
  • loincloth looks also rather plastic, and not really clear how attached to the skirt. The lower end looks stiff - not floating in the water and not flying either.

Tech:
-The brighter areas on her skin look washed out, like when using the ‘burn’ tool in PS, which is changing the saturation. Don’t use it on paintings, it will give you blotchy results.

  • Blooming around her body is partially slightly overdone - also responsible for the overall washy look. While the back light on the hair would be much stronger visible in reality (the hair is looking also somewhat thick like this)

Cheers
z


#5

Thank you guys! I appreciate the feed back!


#6

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