[Critique needed] Technical standards - GameDev


Hello, I have started characters sculpting 2 years ago and I’m trying to accomplish my portoflio and meet with gamedev requirements. I’m conscious my portfolio will be as good as my worst published work. And therefore to avoid being rejected at first look, I would kindly ask for your review. I have made plenty of characters already which were enough for a currently non-profit indie game project with I have started but alas it looks insufficient for AAA productions.

I followed feedbacks I could get from potential employers, including AAA studios and I hope to polish my works. I kindly ask for technical feedbacks considering second of my published works - Hercules.


I will be grateful for your consideration.