Create flowing blood (of fluid)


#1

Hello

For a project I have a character that falls on the floor. Then after that I would like:

  1. spots of blood that land on the camera and start dripping of the lens
  2. blood on the ground that starts flowing slowly.

I am not asking a complete tutorial how to do this (but if it exist, don’t hesitate :slight_smile: ) but I would like to know what tools I should use for this. Is it possible in 3DSMAX or should I do that in postediting with After Effects? Should I use reactor or something else?

I just don’t have a clue.

Thank you for your efforts!


#2

You will need to use a particle system system and ( I’m thinking) blobmesh. 3DWorld magazine just did a “how-to” article on blood splattering on a wall for max. I think it was last issue . You could also get glue3D or Realflow. Also search the forums for rain/ fire/ smoke. All use a particle system and would put you in the right direction.


#3

Great lesson. Great splat and flow and does run down the wall. Thanks Peter:D
The tutorial you mention is available here:

http://www.3d-palace.com/xenomorphic/education/doc_blood_spatter.htm


#4

Im a student and wondering how i would create falling paint…i noticed your forum on blood splatter and wondering how i could create a realistic motion of paint. ive done a little research and found that the blobmesh works but i don’t know what settings or linkage i need. can someone help me with this? If you would recommend sites or tutorials that would, i would be greately appriciative. TY


#5

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.