Hello! Everybody!
Please help me.
I do some work for my future short animation film. And I have some obstacles.
I don’t know how correctly create cloth for my characters. I have saw some screenshots of wireframes of Alessandro Baldasseroni’s works and your clothes has topology for each folds. (http://www.eklettica.com)
I thought I need create folds on the cloth by means of physic clothes simulation.
How it will be correctly to create them for the animation?
It’s very important for me. Thank you!!!

