Hey Onethread,
the cctv is actually rendered to an offscreen display. So, the shadows are
correct everywhere. The monster shadows itself, the floor and the screen.
(the screen displays a second camera that is also filming a corner of the
screen). Download the exe, that will clearly demonstrate it … the link is between
the second and third picture …
Another fun thing is that in pimTools, cctv is not on a surface level, but on
an image level. (with the (pim)image shader). Which means you can use the
offscreen display as any channel … You can actually also do this with a
realtime camera (e.g. webcam), … the combination of these two things allows
for some interesting live effects … (or combined with the chromakey.pimshader
you can do live chromakeying … or use pimshaders to do hsb, blur, … ).





