Here is the situation - scene, where all objects are editable mesh.
- if the file is saved as .max file, the size of this .max file is about 2.98GB.
- if I convert all objects to editable poly and then save the file as .max file its size is 315MB.
- if I convert all objects to editable mesh and then save the file as .max file its size is 2.98GB.
Does anyone know why this happens?
