Hello,
I’m sorry if this is me being stupid but I’m new to Maya and couldn’t find a solution online.
My problem is that my rig and animation that I set up no longer works after I converted my ‘smooth mesh preview’ to polygons. Is there a simple way to smooth my mesh without harming the rig and animations that I have already set up.
I only realised that my mesh wasn’t very high quality when I imported it into Unity, so now I’m trying to improve the amount of polygons in the mesh.
Thanks

