Convert Displacements to Polys


#1

Hi guys,
Still learning XSI here. Is there a way to convert displacement to polys in XSI like you can with Maya?


#2

If you want to convert what’s being rendered, then you gonna be using the SaveRenderMesh from Andy Nicholas
http://www.andynicholas.com/thezone/index.php?area=downloadinfo&app=XSI5&file=2
There is other interesting tools for displacement on the repository http://nycg.org/

If your thing is push a surface with a map, then you create push operator (model>deform>push), create a texture map (render>property>texture map>texture map). Then in the Push op you can plug the texture map.


#3

Thanks TC, SaveRenderMesh appears to do what I need (close enough anyway). I did try the push operator but I’m working with DEM data and wasn’t having much success.

Thanks for the reply!


#4

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